Summary

TheAnimal Crossingseries has grown into a massive franchise since its international debut on the GameCube, becoming one of Nintendo’s biggest series in recent years. As an icon of the life-sim genre,Animal Crossinghas pioneered many elements that have helped it remain unique among its competitors, such as its real-time day cycle and multiplayer connectivity. While not every entry in the series has been as popular as some of the others, there have been enough hits to propell the franchise to the heights it has reached today.

Although the coreAnimal Crossingseries has retained largely the same formula throughout its life, several spin-off titles have changed the way players interact with the world and its characters.Animal Crossingis even one of the few Nintendo franchises to recieve its own mobile title, demonstrating how broad of an appeal this series has. Despite a few controversial entries, theAnimal Crossingserieshas consistently delivered a charming experience that has captured the hearts of many fans over the years.

87 Yar Old grandma 3000 hours Animal Crossing New Leaf

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Animal Crossing: New Leaf– The core 3DS entry in the series is often considered the title that gave theAnimal Crossingseries its modern identity.Animal Crossing: New Leaftook the traditionalAnimal Crossingformula and put a major twist on it by putting players in the position of Mayor, allowing them to shape the growth of their town to their liking. Along with giving players more creative freedom than ever before,Animal Crossing: New Leafalso introduced popular new characters likeIsabelle, Leif, and Reese, as well as a variety of new villagers.

Animal Crossing: New Horizons–Animal Crossing: New Horizonstook the world by storm when it released in 2020, quickly becoming thebest selling game in theAnimal Crossingseries. Rather than having players move into a small town,Animal Crossing: New Horizonsflies them out to an uninhabited island and tasks them with cleaning it up and developing it to attract residents to move there. This entry drastically increased the amount of customization options available to players by introducing mechanic like crafting and terraforming, but didn’t quite have the staying power of other entries due to overreliance on post-launch updates.

animal crossing wild world ds

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Animal Crossing: Wild World– As only the second game in the series,Animal Crossing: Wild Worldhad huge shoes to fill and the potential to set the precedent for future entries. Luckily,Animal Crossing: Wild Worldsuccessfully demonstrated that the series functions best when it can be played portably, as this Nintendo DS entry expanded upon what made the original game great and translated it to a handheld format. The game featured more customization options than its predecessor while also taking advantage of the DS hardware to become the first entry in the series to include online connectivity.

Animal Crossing– The game that started it all may not be as feature-rich as some of the modern entries, but it holds a special place in many players' hearts and built a solid foundation for futureAnimal Crossingtitles to iterate upon. Originally released asAnimal Foreston the N64 in Japan,Animal Crossingwould release internationally on GameCube in 2001. Despite feeling more bare bones compared to its sequels, many fans point toAnimal Crossingon the GameCubeas the model for a diversity of villager personalities that future entries in the series should follow.

Animal Crossing City Folk

Animal Crossing: Happy Home Designer–Animal Crossing: Happy Home Designeris notable for being the first spin-off game in the series, releasing on the 3DS in 2015. This title takes the home customization elements from the mainline games and refines it into the central mechanic of the game. InAnimal Crossing: Happy Home Designer, players are given the opportunity design homes and other buildings for their favorite villagers, and this spin-off was popular enough to recieve a sequel in the form ofAnimal Crossing: New Horizons' Happy Home Paradise DLC.

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Animal Crossing: City Folk– While there is nothing inherently wrong withAnimal Crossing: City Folk, the series' Wii entry never felt like as much of a step forward for the series as the previous entry,Animal Crossing: Wild World. After being able to visit their town portably on the DS entry,Animal Crossing: City Folkonce again confined players to a home console. This entry did add the ability to visit the City and check out attractions like GracieGrace and the Marquee, but these features weren’t enough of an improvement makeCity Folkfeel like anything more than just anotherAnimal Crossinggame.

Animal Crossing: Pocket Camp–Animal Crossing: Pocket Camphas the honor of being one of Nintendo’s few ventures into the mobile game market, and theAnimal Crossingseries was the perfect candidate for the platform. However, this spin-off title is very stripped down compared to its console counterparts and falls victim to the typical mobile game criticisms of premium currency and timed events designed to capitalize on FOMO. While there are some mechanics like fishing and furniture collecting that giveAnimal Crossing: Pocket Campsome semblance of the main series, it is no substitute for one of the core titles.

Animal Crossing amiibo Festival

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Animal Crossing: amiibo Festival– Perhaps one of the most infamously disappointing games in Nintendo’s history,Animal Crossing: amiibo Festivalwas a poorly timed spin-off in the eyes of many series fans. While the concept of aMario Partystyle game featuringAnimal Crossingcharactersis solid, the execution ofAnimal Crossing: amiibo Festival’s bare bones board game mode and required amiibo use felt like a cheap cash grab. The game also released in 2015 at a time when many fans were expecting the next mainline title to be announced, resulting in even more disappointment when the newAnimal Crossinggame being teased turned out to be this amiibo-based spin-off.

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