Summary
Early access tests ofMortal Kombat 1have revealed a number of exciting new updates and improvements to the game, including an accessibility option that can change the way players experience fatalities. A select number of fans were invited to try out these latest features, and one fan discovered how this particular accessibility option revolutionizesMortal Kombat’siconic finishing maneuvers.
First announced in May of this year,Mortal Kombat 1promises to be a fresh reboot of the iconic fighting game franchise with a new story and timeline. Developer NetherRealm Studios recently invited players to try out some of the newest features of the upcoming game, including the opportunity to test out a massive change to the game’s beloved yet notorious fatalities.
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During early access testing ofMortal Kombat 1, Edmond Tran found out that one of his opponents was actually blind. Curiosity led him to finding out about how blind players can enable a new accessibility feature inMortal Kombat 1that activates a descriptive audio voice-over for the game’s round-winning fatalities. When this option is turned on, a narrator describes each character’s finishing fatality move in absolute gory detail. This allows visually-impaired players to fully experience and revel in the highly intricate and absolutely gruesomefatalities thatMortal Kombatis best known for.
From the narrator’s visceral description of ripping someone’s heart out to the voice-over light-heartedly mentioning a head exploding like a firework, this new accessibility feature will be awelcome addition toMortal Kombat 1. Previous games in the series have been more limited in their offerings of accessibility features, so this inclusive new addition opens up a new opportunity for players who may have previously been unable to enjoy the franchise.
With more players able to experience and enjoy the game without hindrance,Mortal Kombat 1is already placing itself a step ahead of its predecessors. Knowing that the developers are working to bring the game to as many players as possible is promising of their continued dedication to the fighting game community and broader gaming audiences. Many AAA games have been focusing on improved accessibility features in recent years, withThe Last of Us 2andGod of War Ragnarokbeing prime examples. For aniconic series likeMortal Kombatto also focus on inclusivity in gaming is reassuring for players of all backgrounds. Gaming is always better when more people can play, and greater accessibility options in video games is a trend that should continue to stay at the forefront of game development and design.
Mortal Kombat 1releases September 19 for PC, PS5, Switch, and Xbox Series X|S.
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