OneStar Wars Jedi: Survivordeveloper has clarified a recent controversy about the title involving its Arachnophobia Mode, explaining that it will not remove any enemies from the game.Star Wars Jedi: Survivorcame out with decent reviewsrecently, but it has been at the center of a few controversies, too, especially regarding its performance on PC and current file sizes, which led to criticism by many fans.The newest installment of theStar Warsfranchise in video games was one of the most awaited titles of the year.Star Wars Jedi: Fallen Orderwas hugely successful, so the sequel had a lot to prove. Overall, the title delivered on some of the expectations of its fanbase, if only playing it safe sometimes. However, the launch was not entirely smooth for a few reasons. For instance,Star Wars Jedi: Survivorcame out with a massive file sizeof over 130 GB on most platforms, and its performance on PC has been struggling to reach and maintain 60 FPS.RELATED:Star Wars Jedi: Survivor Player Accidentally Pulls Off Impressive KillNow, Jordan DeVries, who works at Respawn Entertainment as the UI/UX Lead onStar Wars Jedi: Survivor, explained one more controversy about the game:Star Wars Jedi: Survivor’s Arachnophobia Mode. DeVries used Twitter to quote a tweet from IGN stating that the mode removed spider-like enemies entirely from the game, affirming that it wasn’t the truth. According to the developer, the option only removes a few “spider-like traits” of enemies, not their whole presence from the title, so no content will be cut in this case.

Previously, several media outlines mistakenly shared that spiders would be removed fromStar Wars Jedi: Survivor, which is probably what prompted DeVries to explain the story.Star Wars Jedi: Fallen Orderhad several spiders appearing in its storyline, which may have led gamers to believe they were taken out by the Arachnophobia Mode when playing the sequel using it.

Arachnophobia Modes are getting increasingly common these days. Last year,Groundedwas a famous game to feature an Arachnophobia Mode, allowing players to customize how much they wanted to game to remove the spiders’ traits. This decision led some spiders to look like hilarious blobs floating in the air in the most extreme settings. Recently,Hogwarts Legacydid the same and, going completely to the opposite spectrum is last year’sShadows Over Loathing. The stick figure comedy RPG offered an “Arachnophilia Mode” which made spiders constantly be onscreen, to the glee of people who really enjoy them.

Star Wars Jedi: Survivoris available now on PC, PS5, and Xbox Series X/S