Summary
Resident Evilcreator andTango Gameworksfounder Shinji Mikami has shared his thoughts on the announced closure of the renowned game studio. On May 7, Microsoft revealed that it was shutting down four Bethesda studios:Redfalldeveloper Arkane Austin, mobile studio Alpha Dog Games, Roundhouse Studios, andTango Gameworks.
While some people seemed unsurprised about the closure of Arkane Austin, given the poor reception ofRedfall, Tango’s shutdown was much more unexpected. Four of the five titles developed by the Japan-based studio —The Evil Within 1and2, Ghostwire: Tokyo,and thesurprise rhythm-based hitHi-Fi Rush— have been extremely well received, with many fans clamoring for new entries in all three franchises.
So, as gamers mourn theclosure of Tango Gameworksand the potential loss of any follow-ups to its hit games, studio founder Shinji Mikami also expressed dismay at the announcement on Twitter: “Tango closed. Sad.” It’s a message with few words, but it sums up the feelings of many fans, who were left a bit speechless at the unexpected turn of events.
Shinji Mikimi’s Reaction to Tango’s Shutdown Echoes the Community’s Response
The responses to Mikami’s Twitter post echo his sentiment, with one person stating that though the company has closed, “the dream lives on.” Others expressed sympathy for how it must feel to witness the shutdown of a company that Mikami had built from the ground up and worked with for years, while many gamers asked the veteran developer to continue telling stories. One future-focused reader posited that crowdfunding may be the savior of indie game development, as the longevity of even major studios has become increasingly tenuous.
Shinji Mikami, credited as a creator of Capcom’sResident Evilseries, is considered by many to be an industry icon. ThoughMikami left Tango Dreamworks in 2023, fans are interested to hear what he has to say about the closure of the studio that he founded in 2010 and worked at for over a decade. Within months of its opening, Tango Gameworks was acquired by Bethesda parent company ZeniMax, so when Microsoft bought ZeniMax in 2021, Tango went with it and became Microsoft’s first studio based in Japan.
In 2024,Microsoft began sweeping layoffsthat affected multiple companies, many of which had recently been obtained via the company’s acquisition of Activision Blizzard. These includedCall of Dutydeveloper Sledgehammer Games,Skylanders’Toys for Bob, and Blizzard. Many people assumed that the layoffs would impact only Activision Blizzard studios, but it seems that is unfortunately not the case.