WhenThe Outer Worldsfirst released, one of its standout features was its charming personality which shone through in nearly every town and side character. That charm extended to the starship that players called home throughoutThe Outer Worlds, appropriately dubbed the Unreliable, but inThe Outer Worlds 2, players won’t have the same lodgings. Obsidian has already revealed thatThe Outer Worlds 2will take players through a new star system, with a new crew, and in a new ship. While this may be disappointing for those attached to the Unreliable, it opens up numerous gameplay opportunities for the sequel.
The Outer Worldswas filled with customization opportunities that deepened the RPG experience, but the one area that paled in comparison to others was starship customization. While it would evolve asThe Outer Worlds' memorable companionscame aboard, players had little say over any meaningful changes. Obsidian has an opportunity to flesh out the player’s relationship with their ship, allowing opportunities to change what kind of ship they use entirely. Whether it’s through organic story progression or the will of the player, more starship options could raiseThe Outer Worlds 2above its predecessor.
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More Starships Could Demonstrate Growth Throughout The Outer Worlds 2
In RPGs likeThe Outer Worlds, one of the most satisfying feelings for players is a clear sense of growth. Players start as a nobody, equipped with a lowly pistol and tasked with saving an interstellar colony, to a dominating force with some ofThe Outer Worlds' best weaponsand companions at their disposal. This sense of growth often extends to a player’s lodging in many RPGs, but in the case ofThe Outer Worlds, the Unreliable did very little beyond allowing a space for players to speak with their companions and store unwanted gear.
IfThe Outer Worlds 2allowed players to change starships throughout the story, it could give players a stronger sense of accomplishment and growth as they explore the galaxy. Players could start out in a ship similar in scale to the Unreliable, then upgrade to larger ships that better accommodate their companions and individual needs. Interior and exterior customization options could also further deepen this sense of growth, and enhanceThe Outer Worlds 2’s RPG elements. All of it would be in service to making every player’s experience withThe Outer Worlds 2unique, a key feature of many RPGs.
Starship Variation Could Play Into The Outer Worlds' Satire
The Outer Worlds 2has a strong foundation to build on, as the franchise’s first installment succeeded in providing an RPG experience that excelled both in terms of narrative and gameplay. While there may be someunfinished business inThe Outer Worlds' Halcyon Colony, the prospect of venturing through a bigger and bolder star system has many fans excited. Obsidian has yet to reveal much aboutThe Outer Worlds 2after its initial announcement, but gamers can only hope the developer will further enhance the RPG experience by making starships grow along with the player.
The Outer Worlds 2is currently in development.
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